AI Insights · Timothy · October 2021
Top 5 Geolocation Games Performance in Finland Q3 2021
In Q3 2021, the top geolocation games in Finland experienced varied performance trends in terms of weekly downloads, revenue, and active users. Pokémon GO led the pack with significant engagement and revenue.
In the third quarter of 2021, the top geolocation games in Finland demonstrated diverse performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive view of how these games fared.
Pokémon GO from Niantic, Inc. saw consistent weekly revenue, peaking at approximately $165.6K in early August. The game's weekly downloads showed a slight decline towards the end of the quarter, starting at around 3.7K in mid-July and dropping to about 2K by late September. Weekly active users exhibited a downward trend from 293.7K in mid-July to 252K by the end of September.
The Witcher: Monster Slayer, published by Spokko sp. z o.o., experienced a spike in weekly revenue immediately after its release in late July, reaching $4.3K. However, this figure fell to around $362 by the end of September. Weekly downloads saw a sharp decline from 4.5K in the week of its release to just 46 by the end of the quarter. Similarly, weekly active users dropped from 4.2K in late July to 682 by the end of September.
Jurassic World Alive from Jam City, Inc. maintained relatively stable weekly revenue with minor fluctuations, peaking at $1.2K in mid-September. Weekly downloads were modest throughout the quarter, starting at 170 and decreasing to 47 by the end of September. The game’s weekly active users remained fairly consistent, starting at 968 in late June and ending at 726 by the end of the quarter.
The Walking Dead: Our World by Next Games showed steady weekly revenue, peaking at $752 in late July and maintaining around $581 towards the end of September. Weekly downloads were minimal, fluctuating between 2 and 31 throughout the quarter. Weekly active users remained consistent, starting at 306 and ending at 246 by the end of September.
Ingress Prime, another title from Niantic, Inc., had a peak in weekly revenue at $997 in early August, but this figure fell to $352 by the end of September. The game’s weekly downloads remained low, ranging from 19 to 37 throughout the quarter. Weekly active users showed a slight decline, starting at 222 in late June and ending at 182 by the end of September.
For more detailed insights and trends, visit Sensor Tower.